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Snake (SSBU)/Down smash

< Snake (SSBU)
Revision as of 18:33, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Snake (SSBU)/Down smash": Bot: Unprotecting a list of files)
Hitbox visualization showing Snake's down smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 12.0% 0   Standard 30 87 0   4.0 kneel 8.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 12.0% 0   Standard 30 87 0   3.3 legl 6.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 14.0% 0   Standard 30 88 0   4.0 kneel 8.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 14.0% 0   Standard 30 88 0   3.3 legl 6.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Charges between 1-5
Hit 1 8-10
Hit 2 20-22
Interruptible 45
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible