Super Smash Bros. Ultimate

Richter (SSBU)/Up special

< Richter (SSBU)
Revision as of 08:59, July 27, 2020 by Raul Retana (talk | contribs) (Added rehit rate)
Hitbox visualization showing Richter's up special, Uppercut.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit rate
Hit 1
0 0 0 2.0% 0   Standard 0 100 155   8.5 top 0.0 9.5 10.5 1.4× 0.5× 0%               Slash   All All             0
Multithits
0 0 3 1.5% 0   Standard 0 100 80   6.0 top 0.0 23.0 to 6.0 9.5 to 7.5 0.5× 1.0× 0%               Slash   All All             3
Final hit
1 1 0 6.0% 0   Standard 85 86 0   6.0 top 0.0 23.0 to 6.0 9.5 to 7.5 0.4× 1.0× 0%               Slash   All All             0
Hit 1 and the multihits use weight-independent knockback.

Timing

Attack

Intangibility 5-6
Hit 1 6
Multihits 9-20
Final hit 21
Animation length 47
                                                                                             
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible