Richter (SSBU)/Forward smash
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Richter forward smash hitbox visualizations | ||||
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→ | ![]() | |||
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Overview[edit]
Update History[edit]
Audio glitch where charging forward smash did not produce a sound effect has been fixed.
Hitboxes[edit]
If the whip collides with a solid surface, it bounces off and does not generate any hitboxes.
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
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Collision detector (angled up) | |||||||||||||||||||||||
0 | 3.0 | top | 0.0 | 7.0 to 13.0 | 17.0 to 45.0 | ![]() |
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Collision detector (angled forward) | |||||||||||||||||||||||
0 | 3.0 | top | 0.0 | 7.0 | 17.0 to 45.5 | ![]() |
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Collision detector (angled down) | |||||||||||||||||||||||
0 | 3.0 | top | 0.0 | 7.0 to 1.0 | 17.0 to 45.0 | ![]() |
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Timing[edit]
Charges between | 5-6 |
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Collision detector | 22-23 |
Hitboxes | 24-25 |
Interruptible | 63 |
Animation length | 105 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() Interruptible |
![]() Searchbox |
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