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Link (SSBU)/Forward tilt

< Link (SSBU)
Revision as of 22:59, January 6, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|550px|Hitbox visualization showing Link's forward tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTabl...)
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Hitbox visualization showing Link's forward tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
1 0 0 13.0% 0   Standard 55 82 0   4.0 sword2 1.8 0.0 -2.5 1.0× 1.0× 0%               Slash   All All            
2 0 0 13.0% 0   Standard 55 82 0   2.9 armr 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 13.0% 0   Standard 55 82 0   2.1 0x0954eb78b2 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Clean hit
1 0 0 13.0% 0   Standard 55 82 0   4.0 sword2 1.8 0.0 -2.5 1.0× 1.0× 0%               Slash   All All            
2 0 0 13.0% 0   Standard 55 82 0   2.9 armr 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 13.0% 0   Standard 55 82 0   2.1 0x0954eb78b2 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
0 0 0 13.0% 0   Standard 55 82 0   3.5 sword2 7.8 0.0 -2.5 1.0× 1.0× 0%               Slash   All All            

Timing

Late hit 15
Clean hit 16-19
Interruptible 40
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible