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Mario (SSB4)/Side special/Custom 2

< Mario (SSB4)‎ | Side special
Revision as of 09:20, April 12, 2023 by PorpleBot (talk | contribs) (Text replacement - "|right|thumbnail" to "|thumb")
This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Gust Cape.
Hitbox visualization of Mario's Gust Cape.

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hitboxes
0 0 5% 2   0 0 0 6.0 0 0.0 6.7 10.0 1.0x 0.5x 0.3%               Cape  
1 0 5% 2   0 0 0 4.0 0 0.0 6.7 5.0 1.0x 0.5x 0.3%               Cape  
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Windboxes
0 1 0 0% 0   Standard 60 115 0 8.0 0 0.0 6.7 10.0 0x 0x 0%               0   63              
1 1 0 0% 0   Standard 36 115 0 12.0 0 0.0 6.7 21.0 0x 0x 0%               0   63              

Timing

Reflection 6-20
Hitboxes 16-18
Windboxes 19-22
Interruptible 46
Animation length 52
                                                                                                       
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Reflect
 
Flinchless hitbox
 
Interruptible

Properties

Reflection radius 9
Reflection y position 6
Reflection z position 2
Reflection damage 1.5x
Reflection speed 1.0x
Reflection duration 0.7x
Max reflectable damage 50