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Dark Pit (SSBU)/Down special

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Hitbox visualization showing Dark Pit's down special, Guardian Orbitars.

Overview

Update history

  8.0.0

  •   Guardian Orbitars has less ending lag upon release (FAF 24 → 19), and the minimum amount of time they have to be held for upon activation is shorter (20 frames → 15).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit
Clean windboxes
0 0 0 0.0% 0   Standard 0 100 50   2.7 bitl 0.0 -2.0 to 3.0 1.0 1.0× 1.0× 0%               None   All All             4
1 0 0 0.0% 0   Standard 0 100 50   2.7 bitr 0.0 -2.0 to 3.0 -1.0 1.0× 1.0× 0%               None   All All             4
Late windboxes
0 0 0 0.0% 0   Standard 0 100 30   2.7 bitl 0.0 -2.0 to 3.0 1.0 1.0× 1.0× 0%               None   All All             4
1 0 0 0.0% 0   Standard 0 100 30   2.7 bitr 0.0 -2.0 to 3.0 -1.0 1.0× 1.0× 0%               None   All All             4

Timing

Windboxes are clean during frames 1-29 of their life and late during 30-100. Guardian Orbitars can be held for 100 frames maximum starting when they're active and must be held for 15 frames minimum. They shrink as they're out.

Reflection/Windboxes 7+
Interruptible (release) 19
Animation length (release) 40
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Loop point
 
Reflect
 
Interruptible