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Snake (SSBU)/Up throw

< Snake (SSBU)
Revision as of 18:27, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Snake (SSBU)/Up throw": Bot: Unprotecting a list of files)
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Snake up throw hurtbox and hitbox visualization
SnakeUThrowSSBU.gif

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 7.0% 0   Standard 60 50 0   4.5 arml 0.0 2.0 0.0 1.1× 1.0× 0%               Punch   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 4.0%   Forward 55 130 0 0.0×       None

Timing

Invincibility 1-23
Hitbox 22
Throw Release 23
Interruptible 48
Animation length 57
                                                                                                                 
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible