Super Smash Bros. Ultimate

Corrin (SSBU)/Neutral aerial

< Corrin (SSBU)
Revision as of 20:43, March 18, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Corrin's neutral aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...)
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Hitbox visualization showing Corrin's neutral aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.0% 0   Standard 45 105 0   5.0 handl -0.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Standard 45 105 0   3.5 handl 3.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Standard 45 105 0   3.0 handl 7.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 7.0% 0   Standard 45 105 0   5.0 haver 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
4 0 0 7.0% 0   Standard 45 105 0   4.0 haver 0.0 4.5 0.0 1.0× 1.0× 0%               Slash   All All            
5 0 0 7.0% 0   Standard 45 105 0   3.0 haver 0.0 9.0 0.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 5.5% 0   Standard 45 105 0   5.0 handl -0.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 5.5% 0   Standard 45 105 0   3.5 handl 3.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 5.5% 0   Standard 45 105 0   3.0 handl 7.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 5.5% 0   Standard 45 105 0   5.0 haver 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
4 0 0 5.5% 0   Standard 45 105 0   4.0 haver 0.0 4.5 0.0 1.0× 1.0× 0%               Slash   All All            
5 0 0 5.5% 0   Standard 45 105 0   3.0 haver 0.0 9.0 0.0 1.0× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1-5
Clean hit 6-7
Late hit 8-19
Ending autocancel 47-
Interruptible 47
Animation length 61
                                                                                                                         
                                                                                                                         

Landing lag

Interruptible 11
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible