Ray Gun: Difference between revisions
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The '''Ray Gun''' is a long-range weapon used in both [[SSB]] and [[SSBM]] and differs significantly. It has high [[knockback]] and a medium rate of fire. It shoots green lasers. | The '''Ray Gun''' is a long-range weapon used in both [[SSB]] and [[SSBM]] and differs significantly. It has high [[knockback]] and a medium rate of fire. It shoots green lasers. | ||
* | *One can shoot it 16 times before it runs out of shots. | ||
*Each shot does between 2-4% damage. | *Each shot does between 2-4% damage. | ||
*When thrown, it does between 9-13% damage when smash thrown but 5-9% damage when dropped. | *When thrown, it does between 9-13% damage when smash thrown but 5-9% damage when dropped. | ||
*The shots can be reflected by [[Fox]]/[[Falco]]'s [[shine]], [[Zelda]]'s | *The shots can be reflected by [[Fox]]/[[Falco]]'s [[shine]], [[Zelda]]'s [[Nayru's Love]], [[Mario]]/[[Dr. Mario]]'s [[cape]]/[[Super Sheet]], [[Ness]]' [[PSI Magnet]] and his bat. It can also be reflected by [[Mewtwo]]'s confusion (forward+b), but doesn't hurt the opponent. | ||
[[Category: Items (SSB)]] | [[Category: Items (SSB)]] | ||
[[Category: Items (SSBM)]] | [[Category: Items (SSBM)]] | ||
[[Category: Items]] | [[Category: Items]] |
Revision as of 15:36, January 18, 2007
The Ray Gun is a long-range weapon used in both SSB and SSBM and differs significantly. It has high knockback and a medium rate of fire. It shoots green lasers.
- One can shoot it 16 times before it runs out of shots.
- Each shot does between 2-4% damage.
- When thrown, it does between 9-13% damage when smash thrown but 5-9% damage when dropped.
- The shots can be reflected by Fox/Falco's shine, Zelda's Nayru's Love, Mario/Dr. Mario's cape/Super Sheet, Ness' PSI Magnet and his bat. It can also be reflected by Mewtwo's confusion (forward+b), but doesn't hurt the opponent.