Talk:Rush Coil: Difference between revisions
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[[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 21:38, 14 January 2016 (EST) | [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 21:38, 14 January 2016 (EST) | ||
:Mega Man's customs still use the same animations and fundamental controls as the move proper, which isn't the case for those other guys. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Breegull 21:45, 14 January 2016 (EST) | :Mega Man's customs still use the same animations and fundamental controls as the move proper, which isn't the case for those other guys. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Breegull 21:45, 14 January 2016 (EST) | ||
Even Beat? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 21:50, 14 January 2016 (EST) |
Revision as of 22:50, January 14, 2016
Should we give the custom moves their own separate pages?
I mean, Megaman's customs differ quite much, comparable to Miis and Palutena. They have 12 different pages, why not give Tornado Hold a separate page? Unowninator (talk) 21:38, 14 January 2016 (EST)
- Mega Man's customs still use the same animations and fundamental controls as the move proper, which isn't the case for those other guys. Toomai Glittershine The Breegull 21:45, 14 January 2016 (EST)
Even Beat? Unowninator (talk) 21:50, 14 January 2016 (EST)