Category talk:Angle icons: Difference between revisions
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:*Red: Angle has a downwards component. | :*Red: Angle has a downwards component. | ||
:*Orange: Angle can be meteor cancelled. The meteor cancel radius is larger in Brawl than in Melee, so when I get to angles like 290 there will be two versions - one orange and one red. | :*Orange: Angle can be meteor cancelled. The meteor cancel radius is larger in Brawl than in Melee, so when I get to angles like 290 there will be two versions - one orange and one red. | ||
:*Yellow: Angle is immune to directional influence. In Brawl, all angles within 18 degrees of horizontal are this; in Melee, none are (which is why there's always a blue version of each yellow angle). | :*Yellow: Angle is immune to directional influence. In Brawl, all angles within 18 degrees of horizontal are this; in Melee, none are (which is why there's always a blue or red version of each yellow angle). | ||
:[[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Honcho 15:14, 16 August 2011 (EDT) | :[[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Honcho 15:14, 16 August 2011 (EDT) |
Latest revision as of 15:15, August 16, 2011
Colours[edit]
What do the colours mean? Smiddle 君怒る? 14:20, 16 August 2011 (EDT)
- Blue: Regular angle.
- Red: Angle has a downwards component.
- Orange: Angle can be meteor cancelled. The meteor cancel radius is larger in Brawl than in Melee, so when I get to angles like 290 there will be two versions - one orange and one red.
- Yellow: Angle is immune to directional influence. In Brawl, all angles within 18 degrees of horizontal are this; in Melee, none are (which is why there's always a blue or red version of each yellow angle).
- Toomai Glittershine
The Honcho 15:14, 16 August 2011 (EDT)