R.O.B. (SSBU)/Neutral attack/Hit 1: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
Raul Retana (talk | contribs) mNo edit summary |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 28: | Line 29: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+5''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 46: | Line 48: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+5''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 |
Revision as of 04:15, July 27, 2020
Overview
Update History
- Neutral attack 1 connects into neutral attack 2 more reliably.
- Neutral attack 1's 180° hitbox has less base knockback (40 → 23) and hitstun, no longer being able to lead into a down tilt loop.
Hitboxes
Timing
Hitboxes | 3-4 |
---|---|
Earliest continuable | 11 |
Interruptible | 21 |
Animation length | 24 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|