R.O.B. (SSBU)/Up throw
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| R.O.B. up throw hurtbox visualization | ||||
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Overview[edit]
Throw Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | 0 | 12.0% | Forward | 60 | 70 | 0 | 0.0× | ||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× |
Timing[edit]
If used at an edge, the opponent is pushed 2 units away and 3 units up when thrown, preventing certain characters from getting stage spiked underneath.
| Invincibility | 1-58 |
|---|---|
| Air transition | 6 |
| Throw release | 58 |
| Interruptible | 82 |
| Animation length | 81 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
|
