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Spirit: Difference between revisions

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(Fixing spelling and grammar, tried to clean up a few things, deleted the "Simulating Battles" section due to wording lifted directly from the Direct.)
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==Spirit Classes==
==Spirit Classes==
Spirits are separated by their strength which are reefer to as "classes".
Spirits are separated by their strength which are referred to as "classes".
*Novice (Standard strength)
*Novice (Standard strength)
*Advanced (A bit stronger)
*Advanced (A bit stronger)
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==Support Spirits==
==Support Spirits==
Certain spirits have slots which can be filled by support spirits. The support spirits will give fighters additional skills. They can be useful when encountering traps.
Certain spirits have slots, which can be filled by support spirits. The support spirits will give fighters additional skills. They can be useful when encountering traps.


==Spirit Battles==
==Spirit Battles==
Spirits are obtained in Spirit Battles, which appear similar  ''Smash 4'''s Special Orders. Battles can be selected from the Spirit Board. The battles will have diffrent challenges separate from regular battles and the spirits will be paired with fighters that appear similar.
Spirits are obtained in Spirit Battles, which appear similar to ''Smash 4'''s Special Orders. Battles can be selected from the Spirit Board. The battles will have different challenges separate from regular battles and the spirits will be paired with fighters that appear similar.
One can obtain the spirit by hitting the puppet fighter to acquire the spirit within. Puppet fighters have a shield to to prevent the spirit from being squired, however the damage to the shield carries over to the next time that spirit is encountered.
One can obtain the spirit by hitting the puppet fighter to acquire the spirit within. Puppet fighters have a shield to to prevent the spirit from being acquired, however the damage to the shield carries over to the next time that spirit is encountered.


There will be battle conditions listed before the battle starts.
There will be battle conditions listed before the battle starts.


The lower one's power is to the opponent's will result in grader awards.
Before each Spirit battle, the two sides' strength will be compared. The higher the player's advantage over the Spirit, the less rewards will be earned.


One can also battle other players with spirits equipped.
One can also battle other players with spirits equipped, in a similar manner to Custom Smash.


==Raising Spirits==
==Raising Spirits==
[[File:Fighter's Spirits.png|thumb|left|[[Inkling (SSBU)|Inkling]] equipped with spirits.]]
[[File:Fighter's Spirits.png|thumb|left|[[Inkling (SSBU)|Inkling]] equipped with spirits.]]
You can let spirits return to their worlds in exchange for their cores, which can be combined to summon new spirits.
You can let spirits return to their worlds in exchange for their cores, which can be combined to summon new spirits.
Spirits are able to level up by training in the dojo and gym, or by being sent to find treasure regardless if playing another mode or if the system is powered off. Some spirits have an enhanced form if they level up enough.
Spirits are able to level up by training in the dojo and gym, or by being sent to find treasure. If sent for treasure, the process will continue even if playing another mode or if the system is powered off. Some spirits have an enhanced form if they level up enough.


New facilities can be unlocked by beating Master spirits.
New facilities can be unlocked by beating Master spirits.


Spirits can also power up Amiibo Figure fighters, but they won't come back after using them and can be done multiple times.
Spirits can also power up [[Amiibo|Figure Players]], but will be permanently lost if used in this manner.
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==Final Smash Meter==
==Final Smash Meter==
The Final Smash Meter will be active when fighting a spirit, and certain spirits can make the gauge fill up faster.
During all battles against Spirits, the Final Smash Meter will be active, and certain spirits can make the gauge fill up faster.
 
==Simulate Battles==
Both the fighter and the stages will allow otherwise impossible battles.


==Known Spirits==
==Known Spirits==
{{main|List of spirits (disambiguation)}}
{{main|List of spirits (disambiguation)}}

Revision as of 21:07, November 1, 2018

File:Character's Spirits.png
First look at Sprits

Spirits are a type of power-up in Super Smash Bros. Ultimate. They are also featured in the Spirits adventure mode, where they assist the fighters in defeating Galeem. Spirits can be seen as similar to Smash 4's equipment. They also replace Trophies seen from earlier installments.

Spirits are characters who lost their bodies and were transformed into spirits.

Spirit Classes

Spirits are separated by their strength which are referred to as "classes".

  • Novice (Standard strength)
  • Advanced (A bit stronger)
  • Ace (Especially powerful)
  • Legend (In a league of their own)

Primary Spirits

Each fighter can only have one primary spirit assigned at a time. The primary spirit will enhance the fighter's stats. Primary spirits have strength based on their type.

  • Attack beats Grab
  • Grab beats Shield
  • Shield beats Attack

Support Spirits

Certain spirits have slots, which can be filled by support spirits. The support spirits will give fighters additional skills. They can be useful when encountering traps.

Spirit Battles

Spirits are obtained in Spirit Battles, which appear similar to Smash 4's Special Orders. Battles can be selected from the Spirit Board. The battles will have different challenges separate from regular battles and the spirits will be paired with fighters that appear similar. One can obtain the spirit by hitting the puppet fighter to acquire the spirit within. Puppet fighters have a shield to to prevent the spirit from being acquired, however the damage to the shield carries over to the next time that spirit is encountered.

There will be battle conditions listed before the battle starts.

Before each Spirit battle, the two sides' strength will be compared. The higher the player's advantage over the Spirit, the less rewards will be earned.

One can also battle other players with spirits equipped, in a similar manner to Custom Smash.

Raising Spirits

File:Fighter's Spirits.png
Inkling equipped with spirits.

You can let spirits return to their worlds in exchange for their cores, which can be combined to summon new spirits. Spirits are able to level up by training in the dojo and gym, or by being sent to find treasure. If sent for treasure, the process will continue even if playing another mode or if the system is powered off. Some spirits have an enhanced form if they level up enough.

New facilities can be unlocked by beating Master spirits.

Spirits can also power up Figure Players, but will be permanently lost if used in this manner.

Final Smash Meter

During all battles against Spirits, the Final Smash Meter will be active, and certain spirits can make the gauge fill up faster.

Known Spirits