Gravity: Difference between revisions

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(Added the gravity values for SSB4.)
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{{incomplete|SSB4 data is not included.}}
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'''Gravity''' is a measure of how fast a falling [[character]] reaches their maximum [[falling speed]]. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.
'''Gravity''' is a measure of how fast a falling [[character]] reaches their maximum [[falling speed]]. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.
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Gravity also affects how high a character is able to [[jump]]; two characters with the same jump force will not jump the same height if they have different gravity.
Gravity also affects how high a character is able to [[jump]]; two characters with the same jump force will not jump the same height if they have different gravity.


==Gravity values in ''SSB64''==
==Gravity values in ''[[SSB]]''==
Source: [http://smashboards.com/threads/simple-facts-that-you-may-not-know.308210/page-16]
Source: [http://smashboards.com/threads/simple-facts-that-you-may-not-know.308210/page-16]
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==Gravity values in ''Melee''==
==Gravity values in ''[[Melee]]''==
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!Rank!!Character!!Gravity
!Rank!!Character!!Gravity
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*[[Sandbag]] has a gravity of 0.05.
*[[Sandbag]] has a gravity of 0.05.


==Gravity values in ''Brawl''==
==Gravity values in ''[[Brawl]]''==


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*The [[Fighting Alloys]] all share Mario's gravity value of 0.075, just as they share his weight.
*The [[Fighting Alloys]] all share Mario's gravity value of 0.075, just as they share his weight.
*In ''Melee'' and ''Brawl'', Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
*In ''Melee'' and ''Brawl'', Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
*Not counting Giga Bowser in ''Melee'', Fox holds the distinction of having the highest gravity value of any character in all games.
*Sheik is the only veteran to have her gravity increased from ''Melee'' to ''Brawl''.
*Sheik is the only veteran to have her gravity increased from ''Melee'' to ''Brawl''.
==Gravity values in ''[[SSB4]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Gravity
|-
|'''n/a'''||[[Giga Bowser]]||0.198
|-
|'''1'''||{{SSB4|Fox}}||0.19
|-
|'''2'''||{{SSB4|Greninja}}||0.18
|-
|'''3'''||{{SSB4|Sheik}}||0.15
|-
|'''4'''||{{SSB4|Falco}}||0.13
|-
|'''n/a'''||[[Giga Mac]]||0.12
|-
|'''5-6'''||{{SSB4|Captain Falcon}}||0.12
|-
|'''5-6'''||{{SSB4|Zero Suit Samus}}||0.12
|-
|'''7-9'''||{{SSB4|Bowser}}||0.11
|-
|'''7-9'''||{{SSB4|Meta Knight}}||0.11
|-
|'''7-9'''||{{SSB4|Charizard}}||0.11
|-
|'''10'''||{{SSB4|Ganondorf}}||0.10784
|-
|'''n/a'''||[[Wario-Man]]||0.1071
|-
|'''11'''||{{SSB4|Mega Man}}||0.1071
|-
|'''12-13'''||{{SSB4|Diddy Kong}}||0.105
|-
|'''12-13'''||{{SSB4|Palutena}}||0.105
|-
|'''14'''||{{SSB4|Mii Brawler}}||0.1
|-
|'''15-16'''||{{SSB4|Mii Swordfighter}}||0.096
|-
|'''15-16'''||{{SSB4|Link}}||0.096
|-
|'''17'''||{{SSB4|Pikachu}}||0.095
|-
|'''18-20'''||{{SSB4|Wario}}||0.092
|-
|'''18-20'''||{{SSB4|Ike}}||0.092
|-
|'''18-20'''||{{SSB4|Bowser Jr.}}||0.092
|-
|'''21-23'''||{{SSB4|R.O.B.}}||0.09
|-
|'''21-23'''||{{SSB4|Sonic}}||0.09
|-
|'''21-23'''||{{SSB4|Wii Fit Trainer}}||0.09
|-
|'''24'''||{{SSB4|Robin}}||0.089
|-
|'''25'''||{{SSB4|King Dedede}}||0.08788
|-
|'''26-28'''||{{SSB4|Mii Gunner}}||0.08715
|-
|'''26-28'''||{{SSB4|Mario}}||0.08715
|-
|'''26-28'''||{{SSB4|Dr. Mario}}||0.08715
|-
|'''29'''||{{SSB4|Donkey Kong}}||0.08505
|-
|'''30'''||{{SSB4|Shulk}}||0.085
|-
|'''31'''||{{SSB4|Lucario}}||0.084
|-
|'''n/a'''||[[Mega Lucario]]||0.084
|-
|'''32-33'''||{{SSB4|Pit}}||0.081
|-
|'''32-33'''||{{SSB4|Dark Pit}}||0.081
|-
|'''34-36'''||{{SSB4|Yoshi}}||0.08
|-
|'''34-36'''||{{SSB4|Mr. Game & Watch}}||0.08
|-
|'''34-36'''||{{SSB4|Little Mac}}||0.08
|-
|'''37'''||{{SSB4|Toon Link}}||0.079
|-
|'''38'''||{{SSB4|Villager}}||0.078
|-
|'''39'''||{{SSB4|Ness}}||0.077
|-
|'''40'''||{{SSB4|Duck Hunt}}||0.076
|-
|'''41-44'''||{{SSB4|Samus}}||0.075
|-
|'''41-44'''||{{SSB4|Luigi}}||0.075
|-
|'''41-44'''||{{SSB4|Marth}}||0.075
|-
|'''41-44'''||{{SSB4|Lucina}}||0.075
|-
|'''45'''||{{SSB4|Pac-Man}}||0.072
|-
|'''46'''||{{SSB4|Zelda}}||0.071
|-
|'''47-48'''||{{SSB4|Peach}}||0.068
|-
|'''47-48'''||{{SSB4|Olimar}}||0.068
|-
|'''49'''||{{SSB4|Kirby}}||0.06405
|-
|'''50'''||{{SSB4|Rosalina}}||0.062
|-
|'''51'''||{{SSB4|Jigglypuff}}||0.05309
|}
===Notes===
*The Fighting Mii Team has gravity values of 0.09 (Brawler), 0.096 (Swordfighter), and 0.087 (Gunner).
*Not counting Giga Bowser in ''Melee'' and the transformation [[Final Smash]]es, Fox holds the distinction of having the highest gravity value of any character in all games.


==See also==
==See also==