Cheap: Difference between revisions

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*Describing a [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter,
*Describing a [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter,
*Describing a character/strategy/move that is seen as unfair or in poor sportsmanship to use,
*Describing a character/strategy/move that is seen as unfair or in poor sportsmanship to use,
*Describing character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, but requires less effort to reach the same success.
*Describing character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, requiring less effort to reach the same success.


One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways approach Kirby without the risk of getting swallowed.
One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways approach Kirby without the risk of getting swallowed.