Cheap: Difference between revisions
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*Describing a [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter, | *Describing a [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter, | ||
*Describing a character/strategy/move that is seen as unfair or in poor sportsmanship to use, | *Describing a character/strategy/move that is seen as unfair or in poor sportsmanship to use, | ||
*Describing character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, | *Describing character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, requiring less effort to reach the same success. | ||
One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways approach Kirby without the risk of getting swallowed. | One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways approach Kirby without the risk of getting swallowed. |