User talk:Kadano: Difference between revisions

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What about the zones where you can angle your shield or input shield DI?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 11:06, 7 October 2013 (EDT)
What about the zones where you can angle your shield or input shield DI?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 11:06, 7 October 2013 (EDT)
:Every white pixel corresponds to shield angling. I’ll add a note about this, thank you. [[User:Kadano|Kadano]] ([[User talk:Kadano#top|talk]]) 11:09, 7 October 2013 (EDT)
:Every white pixel corresponds to shield angling. I’ll add a note about this, thank you. [[User:Kadano|Kadano]] ([[User talk:Kadano#top|talk]]) 11:09, 7 October 2013 (EDT)
::But isn't any stick direction and strength able to angle shield if not tapped fast enough? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Metroid 11:10, 7 October 2013 (EDT)