Game crash: Difference between revisions

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Tag: Reverted
m (Undid edit by 195.248.161.116: No one would describe it as a "horn noise", and the game just freezes, the "insert the disc" screen isn't for crashes)
Tag: Undo
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===In ''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
Like ''Melee'', console hardware-related crashes are rare in ''Brawl'', as the [[Nintendo Wii]] is easily capable of keeping a connection with its inserted game in place, and can handle anything that can occur normally in ''Brawl''. When crashes do occur in ''Brawl'', the game can freeze and cease all response to any input like in ''Melee'', but all in-game sound and music will also be frozen, resulting in a loud, sharp horn noise that will play until the game is turned off or can display "Please insert the Super Smash Bros. Brawl Game Disc". Additionally, when crashes occur, the Wii must be shutdown by holding down the power button until the Wii turns completely off, or unplugging the console; just pressing the power or reset button will have no effect.
Like ''Melee'', console hardware-related crashes are rare in ''Brawl'', as the [[Nintendo Wii]] is easily capable of keeping a connection with its inserted game in place, and can handle anything that can occur normally in ''Brawl''. When crashes do occur in ''Brawl'', the game will freeze and cease all response to any input like in ''Melee'', but all in-game sound and music will also be frozen, resulting in a loud, sharp buzzing noise that will play until the game is turned off. Additionally, when crashes occur, the Wii must be shutdown by holding down the power button until the Wii turns completely off, or unplugging the console; just pressing the power or reset button will have no effect.


Crashes that overload the CPU in ''Brawl'' are rare. One known method to overload the CPU in ''Brawl'' involves the "'''Lucario Black Hole'''", where two {{SSBB|Lucario}} on the same team with maximum [[Aura]] stand back-to-back and charge their [[Aura Sphere]]s, while another player on the same team throws fully-charged [[Hothead]]s into the space between the Aura Spheres. After several Hotheads are tossed between the Lucarios, the game will begin to violently shake and can lag; if too many Hotheads are added, or a third, opposing player gets trapped within the Black Hole, then the game may crash, as the CPU can no longer properly perform calculations due to being overworked.
Crashes that overload the CPU in ''Brawl'' are rare. One known method to overload the CPU in ''Brawl'' involves the "'''Lucario Black Hole'''", where two {{SSBB|Lucario}} on the same team with maximum [[Aura]] stand back-to-back and charge their [[Aura Sphere]]s, while another player on the same team throws fully-charged [[Hothead]]s into the space between the Aura Spheres. After several Hotheads are tossed between the Lucarios, the game will begin to violently shake and can lag; if too many Hotheads are added, or a third, opposing player gets trapped within the Black Hole, then the game may crash, as the CPU can no longer properly perform calculations due to being overworked.