Roy (SSBU): Difference between revisions

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(This Animation was from Smash 4 but different camera angle)
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However, while Roy has received comparatively few nerfs during the transition, a few of them are significant. His forward and down throws have less followups and combo potential due to the former's increased ending lag and the latter's increased knockback. Blazer now needs to travel half its maximum distance before it can sweetspot ledges and also deals less knockback, reducing its use as a KO option. Finally, Roy still has some of his flaws from past games, such as mediocre offstage survivability, a vulnerability to combos, and an ineffective spacing game.
However, while Roy has received comparatively few nerfs during the transition, a few of them are significant. His forward and down throws have less followups and combo potential due to the former's increased ending lag and the latter's increased knockback. Blazer now needs to travel half its maximum distance before it can sweetspot ledges and also deals less knockback, reducing its use as a KO option. Finally, Roy still has some of his flaws from past games, such as mediocre offstage survivability, a vulnerability to combos, and an ineffective spacing game.


Overall, Roy's core playstyle remains fundamentally the same as it was in ''SSB4'', though due to his substantial buffs, he is considered to be much more viable and much less polarizing than he was in any of his previous playable appearances, as he now has enough raw power, range, and speed to play aggressively up close. He commands a moderately sizable playerbase and strong tournament results in competitive play, due to smashers like {{Sm|Kola}} and {{Sm|Goblin}} achieving success with him. As such, Roy is widely seen as a competitively viable high-tier character, with some players even believing that he is a top-tier character.
Overall, Roy's core playstyle remains fundamentally the same as it was in ''SSB4'', but due to his substantial buffs, he is considered to be much more viable and much less polarizing than he was in any of his previous playable appearances, as he now has enough raw power, range, and speed to play aggressively up close. He commands a moderately sizable playerbase and strong tournament results in competitive play, due to smashers like {{Sm|Kola}} and {{Sm|Goblin}} achieving success with him. As such, Roy is widely seen as a competitively viable high-tier character, with some players even believing that he is a top-tier character.


{{SSB4 to SSBU changelist|char=Roy}}
{{SSB4 to SSBU changelist|char=Roy}}