Substitute: Difference between revisions

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|interwikipage=Substitute (move)
|interwikipage=Substitute (move)
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'''Substitute''' ({{ja|みがわり|Migawari}}, ''{{s|wikipedia|Scapegoat}}'') is [[Greninja]]'s [[down special move]].
'''Substitute''' ({{ja|みがわり|Migawari}}, ''{{s|wikipedia|Scapegoat}}'') is [[Greninja]]'s [[down special move]].


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==Origin==
==Origin==
[[File:SubstituteGen6.png|thumb|Substitute being used in Generation VIII.]]
[[File:SubstituteGen6.png|thumb|Substitute being used in Generation VI.]]
{{s|Bulbapedia|Substitute}} is a Normal-type status move in the {{Uv|Pokémon}} games introduced in Generation I. When used, the Pokémon loses 25% of its maximum HP from its current HP and leaves the screen, replaced by a substitute doll. The substitute has its own HP which is equal to the HP the user lost to create the substitute, but derives its type and stats from the currently active Pokémon - the move {{s|Bulbapedia|Baton Pass}} allows for switching Pokémon without losing the substitute. When the Pokémon is attacked by any move that isn't sound-based, the substitute takes damage instead - once a substitute loses all of its HP, it fades away. When the Substitute user wants to use another move, the Substitute and Pokémon will temporarily switch places to allow said Pokémon to use the move. If the Pokémon does not have enough HP to make the substitute, the move will fail, although in Generation I, a Pokemon will faint itself if used with 25% or less HP.
{{s|Bulbapedia|Substitute}} is a Normal-type status move in the {{Uv|Pokémon}} games introduced in Generation I. When used, the Pokémon loses 25% of its maximum HP from its current HP and leaves the screen, replaced by a substitute doll. The substitute has its own HP which is equal to the HP the user lost to create the substitute, but derives its type and stats from the currently active Pokémon - the move {{s|Bulbapedia|Baton Pass}} allows for switching Pokémon without losing the substitute. When the Pokémon is attacked by any move that isn't sound-based, the substitute takes damage instead - once a substitute loses all of its HP, it fades away. When the Substitute user wants to use another move, the Substitute and Pokémon will temporarily switch places to allow said Pokémon to use the move. If the Pokémon does not have enough HP to make the substitute, the move will fail, although in Generation I, a Pokemon will faint itself if used with 25% or less HP.