Freezing: Difference between revisions

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m (Frozen page specifies it is based on knockback rather than damage)
(Water/Freezing Resist ↑ doesn't prevent being frozen)
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In ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound.
In ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound.


Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skill Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the Spirit skill or trait Water/Freezing Resist ↑ resists freezing attacks and prevents the equipped fighter from being frozen; the Support Spirit skill Ice-Floor Immunity also grants immunity to being frozen.
Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skill Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the Spirit skill or trait Water/Freezing Resist ↑ resists freezing attacks.
 
In ''Super Smash Bros. Ultimate'', the Support Spirit skill Ice-Floor Immunity prevents the equipped fighter from being frozen or being damaged by Spirit Battle ice floors, but does not affect the damage it takes from freezing attacks.


==The Subspace Emissary==
==The Subspace Emissary==