Fireball: Difference between revisions

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==Trivia==
==Trivia==
*In ''Smash 64'', at one very specific point in the move just when Mario throws the Fireball, his character model will turn completely red. This lasts for only a few frames. The same thing occurs with Luigi.
*In ''Smash 64'', at one very specific point in the move just when Mario throws the Fireball, his character model will turn completely red. This lasts for only a few frames. The same thing occurs with Luigi.
*In ''Super Smash Bros. 4'', upon Mario's Fireballs hitting an opponent, they produce the same sound as when enemies are defeated in the original ''Super Mario Bros.''. Oddly, Luigi's Fireballs do not have this property.
*In ''Super Smash Bros. 4'', upon Mario's Fireballs hitting an opponent, they produce the same sound as when enemies are defeated in the original ''Super Mario Bros.'' Oddly, Luigi's Fireballs do not have this property.
*The change made to Luigi's Fireball in the [[1.0.6]] version of ''Smash 4'' resulted in one of the [[tips]] for the move having to be changed, as it originally mentioned that unlike Mario's Fireball, Luigi's doesn't deal less damage when travelling further.
*The change made to Luigi's Fireball in the [[1.0.6]] version of ''Smash 4'' resulted in one of the [[tips]] for the move having to be changed, as it originally mentioned that unlike Mario's Fireball, Luigi's doesn't deal less damage when travelling further.
*Despite Luigi's Fireballs being green, they make red-orange burn animations upon impact with a character, as they use a standard [[flame]] hit effect.
*Despite Luigi's Fireballs being green, they make red-orange burn animations upon impact with a character, as they use a standard [[flame]] hit effect.