Sheik (SSBU)/Down throw: Difference between revisions
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==Timing== | ==Timing== | ||
If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting [[stage spike]]d underneath. | |||
While the hitbox comes out on frame 26, it usually does not hit the opponent until frame 27, due to starting higher than their position during the throw. | While the hitbox comes out on frame 26, it usually does not hit the opponent until frame 27, due to starting higher than their position during the throw. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |