Talk:Lucina (SSBU): Difference between revisions

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Well, if we look at the other echo fighter changes, aesthetic changes are not in the Special Moves section because they do not affect functionality of the character in any tangible way. And yes, we have data that Lucina's attacks are actually closer to Marth's sourspots than sweetspots. You are correct on the up-tilt change. Also, many official sources of information, top players on Smashcords, framedata analysis, and professional players such as ZeRo recommend you play Lucina like Marth due to the traits she shares (framedata, range, speed etc.) Echo Fighters are also classed as sharing all the main attributes with their base, and datamining proves this. --[[User:Tuffingtons|Tuffingtons]] ([[User talk:Tuffingtons|talk]]) 05:52, 19 January 2019 (EST)
Well, if we look at the other echo fighter changes, aesthetic changes are not in the Special Moves section because they do not affect functionality of the character in any tangible way. And yes, we have data that Lucina's attacks are actually closer to Marth's sourspots than sweetspots. You are correct on the up-tilt change. Also, many official sources of information, top players on Smashcords, framedata analysis, and professional players such as ZeRo recommend you play Lucina like Marth due to the traits she shares (framedata, range, speed etc.) Echo Fighters are also classed as sharing all the main attributes with their base, and datamining proves this. --[[User:Tuffingtons|Tuffingtons]] ([[User talk:Tuffingtons|talk]]) 05:52, 19 January 2019 (EST)
:I’m going to have to call your bluff here. MKLeo, one of the best Marth players in Smash 4, is literally saying that Lucina is better because Marth can only space. Lucina can both space and play aggressively, though her spacing is vastly inferior to Marth’s. The “closer to Marth’s sourspots than sweetspots” thing is probably valid, but your disruptive edits that are removing valid information are making you very suspectible. You’re also wrong about the whole “echoes share all attributes” thing. That was said by Bill Treiner on E3 day when Gamexplain was interviewing him. That information was valid at the time, but then Ken came along. Disproving your case further, Dr. Mario’s attributes actually are identical under the hood. {{unsigned|184.181.102.188|12:38, January 19, 2019}}
:I’m going to have to call your bluff here. MKLeo, one of the best Marth players in Smash 4, is literally saying that Lucina is better because Marth can only space. Lucina can both space and play aggressively, though her spacing is vastly inferior to Marth’s. The “closer to Marth’s sourspots than sweetspots” thing is probably valid, but your disruptive edits that are removing valid information are making you very suspectible. You’re also wrong about the whole “echoes share all attributes” thing. That was said by Bill Treiner on E3 day when Gamexplain was interviewing him. That information was valid at the time, but then Ken came along. Disproving your case further, Dr. Mario’s attributes actually are identical under the hood. {{unsigned|184.181.102.188|12:38, January 19, 2019}}
On your point on aesthetic changes that aren't in the "Aesthetics" section, this piece of trivia on Ken's difference page, "Hadoken contains an image of Ken's hands, as it does in the original Street Fighter II," is actually located in his Specials section rather than Aesthetics. Same thing for Dark Pit and his electric affect during Electroshock Arm. The point of the Aesthetics section for echoes is to note differences in things such as victory animations and idle animations, not move properties. [[User:SugarCookie420|SugarCookie420]] ([[User talk:SugarCookie420|talk]]) 13:50, 19 January 2019 (EST)