Bowser's giant hand glitch: Difference between revisions
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'''Bowser's giant hand glitch''' is a glitch in ''[[Super Smash Bros. Melee]]'' that makes [[Bowser (SSBM)| | |||
Bowser's]] hand giant, as the name implies. | |||
==Method== | ==Method== | ||
Line 9: | Line 10: | ||
===Steps=== | ===Steps=== | ||
#Grab a | #Grab a Capsule. | ||
#[[Short hop]] | #[[Short hop]] | ||
#Immediately perform an [[Air dodging|air dodge]] | #Immediately perform an [[Air dodging|air dodge]] |
Revision as of 21:57, October 29, 2010
Bowser's giant hand glitch is a glitch in Super Smash Bros. Melee that makes Bowser's hand giant, as the name implies.
Method
Characters Required
Items Required
Steps
As Bowser lands from the air dodge, his right hand (the one holding the capsule) will quickly grow to many times its normal size, then just as quickly shrink back to normal. It grows and shrinks over the space of only a few frames, so it is difficult to pause the game at exactly the right point. If the game is paused when Bowser's hand is giant, inspection reveals that the giant hand is as detailed as Bowser's normal hand. It can also distort platforms.
<youtube>http://www.youtube.com/watch?v=KaRHOfOfLNo</youtube>