Buried: Difference between revisions
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[[Image:Bury.jpg|right|thumb|Donkey Kong buried in the ground.]] | [[Image:Bury.jpg|right|thumb|Donkey Kong buried in the ground.]] | ||
'''Buried''' is a state that characters enter under various circumstances, including being hit by [[Donkey Kong]]'s [[Headbutt]] move and being affected by a [[Pitfall]]. In this state, controls are disabled until it wears off. | '''Buried''' is a state that characters enter under various circumstances, including being hit by [[Donkey Kong]]'s [[Headbutt]] move and being affected by a [[Pitfall]]. In this state, controls are disabled until it wears off. Characters can only be buried if already touching the ground. | ||
==Causes of Burying== | ==Causes of Burying== | ||
* [[Donkey Kong|Donkey Kong's]] [[Headbutt]] - When Donkey Kong uses its [[Forward B]] attack on | * [[Donkey Kong|Donkey Kong's]] [[Headbutt]] - When Donkey Kong uses its [[Forward B]] attack on a grounded opponent, they will be stuck in the ground for a brief moment. | ||
* [[Giga Bowser Transformation|Giga Bowser]]'s dash attack - Hops and slams his body onto the ground. Can sometimes slam foes into the earth. | * [[Giga Bowser Transformation|Giga Bowser]]'s dash attack - Hops and slams his body onto the ground. Can sometimes slam foes into the earth. | ||
* [[Metagross]]' Earthquake - Stomps on the ground causing nearby characters to be buried. | * [[Metagross]]' Earthquake - Stomps on the ground causing nearby characters to be buried. | ||
* [[Pitfall]] - This item will cause | * [[Pitfall]] - This item will cause characters to become buried if it is thrown. | ||
* [[Togepi|Togepi's]] Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried. | * [[Togepi|Togepi's]] Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried. | ||
* [[Waluigi]]'s stomping - When Waluigi appears on the field as an Assist Trophy, he will target one character and stomp them into the ground, resulting in a buried state. The player remains in this state as Waluigi continues to stomp, and is released when Waluigi delivers a finishing blow. | * [[Waluigi]]'s stomping - When Waluigi appears on the field as an Assist Trophy, he will target one character and stomp them into the ground, resulting in a buried state. The player remains in this state as Waluigi continues to stomp, and is released when Waluigi delivers a finishing blow. |
Revision as of 22:07, June 23, 2008
Buried is a state that characters enter under various circumstances, including being hit by Donkey Kong's Headbutt move and being affected by a Pitfall. In this state, controls are disabled until it wears off. Characters can only be buried if already touching the ground.
Causes of Burying
- Donkey Kong's Headbutt - When Donkey Kong uses its Forward B attack on a grounded opponent, they will be stuck in the ground for a brief moment.
- Giga Bowser's dash attack - Hops and slams his body onto the ground. Can sometimes slam foes into the earth.
- Metagross' Earthquake - Stomps on the ground causing nearby characters to be buried.
- Pitfall - This item will cause characters to become buried if it is thrown.
- Togepi's Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried.
- Waluigi's stomping - When Waluigi appears on the field as an Assist Trophy, he will target one character and stomp them into the ground, resulting in a buried state. The player remains in this state as Waluigi continues to stomp, and is released when Waluigi delivers a finishing blow.