Buried: Difference between revisions
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[[Image:Bury.jpg|right|thumb]] | [[Image:Bury.jpg|right|thumb|Donkey Kong buried in the ground.]] | ||
'''Buried''' is a state that characters enter under various circumstances, including being hit by [[Donkey Kong]]'s [[Headbutt]] move and being affected by a [[Pitfall]]. In this state, controls are disabled until it wears off. | '''Buried''' is a state that characters enter under various circumstances, including being hit by [[Donkey Kong]]'s [[Headbutt]] move and being affected by a [[Pitfall]]. In this state, controls are disabled until it wears off. | ||
==Causes of Burying== | |||
* [[Donkey Kong|Donkey Kong's]] [[Headbutt]] - when Donkey Kong uses its [[Forward B]] attack on an opponent, they will be stuck in the ground for a brief moment. | |||
* [[Togepi|Togepi's]] Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried. | |||
[[Category:Game Controls]] | [[Category:Game Controls]] | ||
[[Category:Special Conditions]] | [[Category:Special Conditions]] |
Revision as of 22:39, November 23, 2007
Buried is a state that characters enter under various circumstances, including being hit by Donkey Kong's Headbutt move and being affected by a Pitfall. In this state, controls are disabled until it wears off.
Causes of Burying
- Donkey Kong's Headbutt - when Donkey Kong uses its Forward B attack on an opponent, they will be stuck in the ground for a brief moment.
- Togepi's Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried.