Super Smash Bros. Brawl

Pikachu (SSBB)/Down tilt: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |7-9 |- !Interruptible |19 |- !Animation length...)
 
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{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
|char=fox
|bn=19
|id=0
|damage=7%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=144000
|xpos=0
|ypos=0
|zpos=0
|trip=18000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=21
|id=1
|damage=7%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=230400
|xpos=0
|ypos=0
|zpos=-60000
|trip=18000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=22
|id=2
|damage=7%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=288000
|xpos=0
|ypos=0
|zpos=180000
|trip=18000
|ff=60000
|sdi=60000
|rawflags=00111110000000110000010001000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Revision as of 02:19, April 19, 2020

Overview

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0 Sakurai angle 12 100 0 2.4 19 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 7% 0 Sakurai angle 12 100 0 3.84 21 Bone needs plaintext name 0.0 0.0 -1.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 7% 0 Sakurai angle 12 100 0 4.8 22 Bone needs plaintext name 0.0 0.0 3.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 7-9
Interruptible 19
Animation length 21
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible