Editing Wolf Flash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 74: | Line 74: | ||
**However, the air dodge's 10-frame landing lag will still override the move's landing lag if Wolf completely finishes his air dodge animation without any interruption (FAF) and lands on the ground after turning helpless by using this move, though this method is only possible on stages with high ground. | **However, the air dodge's 10-frame landing lag will still override the move's landing lag if Wolf completely finishes his air dodge animation without any interruption (FAF) and lands on the ground after turning helpless by using this move, though this method is only possible on stages with high ground. | ||
*Wolf Flash is one of the two helpless-transitioning special moves to be affected by the [[grab release glitch]], with the other move being [[Extreme Speed]]. | *Wolf Flash is one of the two helpless-transitioning special moves to be affected by the [[grab release glitch]], with the other move being [[Extreme Speed]]. | ||
*Wolf Flash is one of | *Wolf Flash is one of five moves in ''Smash 4'' to appear as a custom move for another character despite the original character not being present in the base roster, with the other four being all four of Lucas’s special moves, which are custom moves for Ness. | ||
{{Special Moves|char=Wolf}} | {{Special Moves|char=Wolf}} | ||