Editing Wing Blitz

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==Overview==
==Overview==
Ridley charges his energy whilst cloaked in a purple aura before flying straight upward. Unlike similar moves which can be freely angled, Wing Blitz has a total of four possible trajectories, which are dependent on the direction inputted: slightly downward when angled forward, slightly upwards when angled backward, straight up if left alone or held up, and diagonally downwards if angled downward (which [[meteor smash]]es opponents). Because of its uniquely fixed angles, Wing Blitz can take some time to learn, especially if the player is accustomed to recoveries like [[Fire Fox]]. The move deals damage to enemies along the way, with the entire move acting as an unchanging hitbox, and the tackle doing excellent knockback throughout. If Ridley hits a wall while flying upwards, forwards, or backwards, he will rebound with some vertical momentum before becoming [[helpless]]. Colliding with the ground while flying downward will instead produce a weak impact hitbox slightly wider than Ridley himself. It has minimal knockback and damage, but can potentially disrupt punishes.
Ridley charges his energy whilst cloaked in a purple aura before flying straight upward. Unlike similar moves which can be freely angled, Wing Blitz has a total of four possible trajectories, which are dependent on the direction inputted: slightly downward when angled forward, slightly upwards when angled backward, straight up if left alone or held up, and diagonally downwards if angled downward (which [[meteor smash]]es opponents). Because of its uniquely fixed angles, Wing Blitz can take some time to learn, especially if the player is accustomed to recoveries like [[Fire Fox]]. The move deals damage to enemies along the way, with the entire move acting as an unchanging hitbox, and the tackle doing excellent knockback throughout. If Ridley hits a wall, he will rebound with some vertical momentum before becoming [[helpless]].  


Ridley's wings are [[intangible]] during Wing Blitz and, thanks to the attack's high damage, will typically beat attempts to challenge it. This makes Ridley's [[recovery]] surprisingly well-guarded and even capable of sniping the [[ledge]] from below, making Ridley decent at ledge camping. The wing intangibility can also be used to force Ridley's way through weak projectiles and attacks that lack [[disjoint]]ed hitboxes, such as {{SSBU|Mario}}'s [[Fireball]]s or {{SSBU|Ryu}}'s grounded attacks. Due to a lack of [[armor]] on the move, though, it is risky and requires some precision to use effectively. Additionally, [[stale-move negation]] will make this tactic worse with repeated use.
Ridley's wings are [[intangible]] during Wing Blitz and, thanks to the attack's high damage, will typically beat attempts to challenge it. This makes Ridley's [[recovery]] surprisingly well-guarded and even capable of sniping the [[ledge]] from below, making Ridley decent at ledge camping. The wing intangibility can also be used to force Ridley's way through weak projectiles and attacks that lack [[disjoint]]ed hitboxes, such as {{SSBU|Mario}}'s [[Fireball]]s or {{SSBU|Ryu}}'s grounded attacks. Due to a lack of [[armor]] on the move, though, it is risky and requires some precision to use effectively. Additionally, [[stale-move negation]] will make this tactic worse with repeated use.

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