Editing Weight

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**[[Fox]]’s weight reduction from the first installment to ''Melee'' is the second most prolific, as he was originally a middleweight with 100 units but lost 25 units in the transition, and has remained a lightweight in each installment ever since.
**[[Fox]]’s weight reduction from the first installment to ''Melee'' is the second most prolific, as he was originally a middleweight with 100 units but lost 25 units in the transition, and has remained a lightweight in each installment ever since.
**Likewise, Mr. Game & Watch has had the greatest increase in weight, with 15 units being added in the transition to ''Brawl'' from ''Melee''.
**Likewise, Mr. Game & Watch has had the greatest increase in weight, with 15 units being added in the transition to ''Brawl'' from ''Melee''.
*''Smash 64'', particularly the NA/AUS and PAL versions has both the heaviest playable character under normal circumstances in the series in {{SSB|Donkey Kong}} and the lightest character in the series under normal conditions in {{SSB|Jigglypuff}}


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