Editing Triple Wolf
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==Overview== | ==Overview== | ||
Upon activation, Terry will shout "Overheat!" and perform a Triple Geyser, consisting of three consecutive [[Power Geyser]]s. If an opponent is hit by one of these geysers, they will be hit by any remaining geysers, with more damage dealt if the first or second geysers hit. The first opponent to be hit will be forced into a cutscene, where Terry will punch the opponent to the ground using [[Power Dunk]] and exclaiming, " | Upon activation, Terry will shout "Overheat!" and perform a Triple Geyser, consisting of three consecutive [[Power Geyser]]s. If an opponent is hit by one of these geysers, they will be hit by any remaining geysers, with more damage dealt if the first or second geysers hit. The first opponent to be hit will be forced into a cutscene, where Terry will punch the opponent to the ground using [[Power Dunk]] and exclaiming, "SLAM!!" before charging up, saying "Here's the big one!" and performing a cinematic [[Buster Wolf]] at point-blank range while shouting “BUSTER WOLF!!!”. If multiple opponents are hit by Triple Geyser, only the first one will be subjected to the cutscene. | ||
Triple Geyser is capable of dealing a lot of damage to bystanders; the cinematic finisher can KO opponents at around 60% from the center of an [[Ω form]] stage, while the geysers themselves can KO at around 130% under the same conditions, though the latter is only relevant if Triple Geyser strikes multiple opponents. The move fails entirely if Triple Geyser misses. Due to the move's massive range and ability to combo from a wide variety of Terry’s moves, it is an effective Final Smash in 1v1 battles. | Triple Geyser is capable of dealing a lot of damage to bystanders; the cinematic finisher can KO opponents at around 60% from the center of an [[Ω form]] stage, while the geysers themselves can KO at around 130% under the same conditions, though the latter is only relevant if Triple Geyser strikes multiple opponents. The move fails entirely if Triple Geyser misses. Due to the move's massive range and ability to combo from a wide variety of Terry’s moves, it is an effective Final Smash in 1v1 battles. | ||