Editing Talk:Gravity
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:::::The result is a move which deals less than 0.1% damage, making p in the knockback formula, and subsequently weight, effectively irrelevant, so the only variable now is GravPen. Despite this, both Pichu and Bowser are launched to the exact same horizontal point. While GravPen's effect would be weak here, it would not be negligible given the setup, so evidently it either wasn't applied, or is treated as the same for both. Images can be found [https://twitter.com/Examinee623/status/1418304081823555585 here]. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 16:28, July 22, 2021 (EDT) | :::::The result is a move which deals less than 0.1% damage, making p in the knockback formula, and subsequently weight, effectively irrelevant, so the only variable now is GravPen. Despite this, both Pichu and Bowser are launched to the exact same horizontal point. While GravPen's effect would be weak here, it would not be negligible given the setup, so evidently it either wasn't applied, or is treated as the same for both. Images can be found [https://twitter.com/Examinee623/status/1418304081823555585 here]. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 16:28, July 22, 2021 (EDT) | ||
::::::There's also one more thing that I've found out. I think the disabling GravPen for vertical knockback also affects their vertical endurance. For example | ::::::There's also one more thing that I've found out. I think the disabling GravPen for vertical knockback also affects their vertical endurance. For example-- on the Training stage, while receiving roughly 255 KB when launched at 90° would KO Bowser sooner and Pichu later, it's actually the opposite; KOs Bowser later and Pichu sooner. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 17:13, July 22, 2021 (EDT) | ||
:::::::Yes, that's how that would work. While both of their fall speeds during hitstun will cap out at 1.8, Bowser will reach that fall speed a little bit sooner than Pichu, so would need slightly more knockback to be KOd, whereas with GravPen active, this effect would be overridden and Pichu would need slightly more knockback to be KOd. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 05:40, July 23, 2021 (EDT) | :::::::Yes, that's how that would work. While both of their fall speeds during hitstun will cap out at 1.8, Bowser will reach that fall speed a little bit sooner than Pichu, so would need slightly more knockback to be KOd, whereas with GravPen active, this effect would be overridden and Pichu would need slightly more knockback to be KOd. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 05:40, July 23, 2021 (EDT) | ||