Editing Super Jump Punch

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*In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has. Causing special fall with [[Pac-Jump]]'s trampoline reveals that the landing lag is supposed to be interruptible on frame 31.
*In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has. Causing special fall with [[Pac-Jump]]'s trampoline reveals that the landing lag is supposed to be interruptible on frame 31.
*In ''Ultimate'', the description of Dr. Mario's Super Jump Punch incorrectly states that it hits multiple times despite not being able to hit more than once since ''SSB4''.
*In ''Ultimate'', the description of Dr. Mario's Super Jump Punch incorrectly states that it hits multiple times despite not being able to hit more than once since ''SSB4''.
==Technical details==
Mario:
*[[Mario (SSB)/Up special]]
*[[Mario (SSBM)/Up special]]
*[[Mario (SSBB)/Up special]]
*[[Mario (SSB4)/Up special]]
*[[Mario (SSBU)/Up special]]
Luigi:
*[[Luigi (SSB)/Up special]]
*[[Luigi (SSBM)/Up special]]
*[[Luigi (SSBB)/Up special]]
*[[Luigi (SSB4)/Up special]]
*[[Luigi (SSBU)/Up special]]
Dr. Mario:
*[[Dr. Mario (SSBM)/Up special]]
*[[Dr. Mario (SSB4)/Up special]]
*[[Dr. Mario (SSBU)/Up special]]


{{Multiple Special Moves|Mario|Luigi|Dr. Mario}}
{{Multiple Special Moves|Mario|Luigi|Dr. Mario}}

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