Yoshi (SSBM)/Grab: Difference between revisions
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SuperSqank (talk | contribs) m (→Standing grab) |
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==Timing== | ==Timing== | ||
===Standing grab=== | ===Standing grab=== | ||
The mouth grabbox is only active for the first 2 frames. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Grab | !Grab |
Revision as of 17:52, May 28, 2021
Overview
Hitboxes
Standing grab
Dash grab
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0% | 0 | 0 | 100 | 0 | 0.7812 | 68 | 0.0 | 0.0 | 0.0 | Kick | ||||||
1 | 0 | 0% | 0 | 0 | 100 | 0 | 2.7342 | 68 | 0.0 | 0.0 | 0.0 | Kick |
Timing
Standing grab
The mouth grabbox is only active for the first 2 frames.
Grab | 18-23 |
---|---|
Animation length | 79 |
Dash grab
Grab | 11-16 |
---|---|
Animation length | 70 |
Lag time |
Grab |
Trivia
- Due to a programming oversight, the dash grab's grabbox is misaligned on the z-axis. This causes the grab to miss against fighters with thinner hurtboxes (such as Zelda and Marth).