Editing Soaring Slash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 11: | Line 11: | ||
==Overview== | ==Overview== | ||
[[File:ChromSoaringSlash.jpg|thumb|left|Chrom using Soaring Slash.]] | |||
Soaring Slash is very similar to [[Aether]], {{SSBU|Ike}}'s recovery move. However, instead of throwing his sword upward and jumping to catch it as Ike does, Chrom performs an upward slash, then jumps with his sword still in hand, twirling in the air before coming back down. Much like Aether, Soaring Slash offers near-negligible horizontal movement, as it stops all of Chrom's momentum and sends him straight up and down with very little horizontal influence at the peak of the jump. As a result, it is substantially inferior as a recovery move to Roy's [[Blazer]]. Much like Aether, it also does not hit directly above him on the initial slash or even while he is twirling despite its appearance, allowing for opponents to completely stop Chrom from recovering with strategies that simply place hitboxes in his way, such as repeatedly using [[neutral attack]] at the ledge or using aerial moves with lingering hitboxes above him. This can be mitigated through precise spacing for ledgesnaps, but leaves him vulnerable to [[meteor smash]]es from above. Chrom also has higher [[air speed]] than Ike, which partially compensates for some of Soaring Slash's lacking lateral movement; however, Chrom also has a faster falling speed and lower double jump in comparison, and he lacks a corresponding horizontal recovery move akin to [[Quick Draw]], negating any advantages Chrom may have over Ike in recovering to the stage. Soaring Slash grants Chrom [[super armor]] before he leaps upward to grant him some protection, in a similar vein to Aether and grounded [[Blazer]], though unlike those moves, the armor frames do not activate until the attack's hitboxes are active. | Soaring Slash is very similar to [[Aether]], {{SSBU|Ike}}'s recovery move. However, instead of throwing his sword upward and jumping to catch it as Ike does, Chrom performs an upward slash, then jumps with his sword still in hand, twirling in the air before coming back down. Much like Aether, Soaring Slash offers near-negligible horizontal movement, as it stops all of Chrom's momentum and sends him straight up and down with very little horizontal influence at the peak of the jump. As a result, it is substantially inferior as a recovery move to Roy's [[Blazer]]. Much like Aether, it also does not hit directly above him on the initial slash or even while he is twirling despite its appearance, allowing for opponents to completely stop Chrom from recovering with strategies that simply place hitboxes in his way, such as repeatedly using [[neutral attack]] at the ledge or using aerial moves with lingering hitboxes above him. This can be mitigated through precise spacing for ledgesnaps, but leaves him vulnerable to [[meteor smash]]es from above. Chrom also has higher [[air speed]] than Ike, which partially compensates for some of Soaring Slash's lacking lateral movement; however, Chrom also has a faster falling speed and lower double jump in comparison, and he lacks a corresponding horizontal recovery move akin to [[Quick Draw]], negating any advantages Chrom may have over Ike in recovering to the stage. Soaring Slash grants Chrom [[super armor]] before he leaps upward to grant him some protection, in a similar vein to Aether and grounded [[Blazer]], though unlike those moves, the armor frames do not activate until the attack's hitboxes are active. | ||
| Line 34: | Line 35: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Chrom SSBU Skill Preview Up Special.png|Soaring Slash as shown by the [[Move List]] in ''Ultimate''. | Chrom SSBU Skill Preview Up Special.png|Soaring Slash as shown by the [[Move List]] in ''Ultimate''. | ||
</gallery> | </gallery> | ||