Editing Snake (PM)

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==Changes from ''Brawl'' to ''PM''==
==Changes from ''Brawl'' to ''PM''==
[[file:Snake Taunt PM.gif|thumb|Snake's up taunt in ''Project M''.]]
[[file:Snake Side Special P+.gif|thumb|Snake's side special in ''Project M''.]]
Snake received a mix of [[buff]]s and [[nerf]]s, with his buffs making him more suitable for the mod's offensive metagame. Snake's mobility for the most part has been considerably improved and he has various new tools he can use. His side special is now a tranquilliser gun which puts grounded opponents to sleep giving him many potential followups. His grab game is also even stronger. Snake can now walk around while grabbing his opponents allowing him to get closer to the ledge or his down smash mines. His down throw is also faster and deals more damage making it an even better tech chasing option.
Snake received a mix of [[buff]]s and [[nerf]]s, with his buffs making him more suitable for the mod's offensive metagame. Snake's mobility for the most part has been considerably improved and he has various new tools he can use. His side special is now a tranquilliser gun which puts grounded opponents to sleep giving him many potential followups. His grab game is also even stronger. Snake can now walk around while grabbing his opponents allowing him to get closer to the ledge or his down smash mines. His down throw is also faster and deals more damage making it an even better tech chasing option.


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