Editing Smash Tour
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During gameplay, random events can occur: they range from non-playable characters roaming the board and giving bonuses of some kind to players who touch them, to alterations of the map, to boss battles. | During gameplay, random events can occur: they range from non-playable characters roaming the board and giving bonuses of some kind to players who touch them, to alterations of the map, to boss battles. | ||
When the turn counter runs out, the board phase of the game ends and the [[announcer]] will call out "GAME! | When the turn counter runs out, the board phase of the game ends and the [[announcer]] will call out "GAME!". The players' stats are shown, and some further bonuses may be awarded if some special conditions are met: | ||
*'''Distance Traveled''': each player's Speed attribute increases based on the number of spaces crossed. | *'''Distance Traveled''': each player's Speed attribute increases based on the number of spaces crossed. | ||
*'''Trophies Used''': each player's Arms attribute increases based on the number of trophies used. | *'''Trophies Used''': each player's Arms attribute increases based on the number of trophies used. | ||
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==Tour items== | ==Tour items== | ||
[[File:MajoraSmashTourItem.png|thumb|100px|A red Smash Tour item.]] | [[File:MajoraSmashTourItem.png|thumb|right|100px|A red Smash Tour item.]] | ||
Items take the form of [[trophies]] from the game. The following is a list of known items and their effects in Smash Tour. There are red, blue, and green items, with red items being used in battle, blue items being used on the game board, and green items being usable in both. | Items take the form of [[trophies]] from the game. The following is a list of known items and their effects in Smash Tour. There are red, blue, and green items, with red items being used in battle, blue items being used on the game board, and green items being usable in both. | ||
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*{{symbol|eb|20px}} [[Flying Man]]: Aids the first player who bumps into him by launching one of their opponents. | *{{symbol|eb|20px}} [[Flying Man]]: Aids the first player who bumps into him by launching one of their opponents. | ||
*{{symbol|pikmin|20px}} [[Iridescent Glint Beetle]]: Carries various treasures, which will be awarded to any player that walks into it. These include items and even fighters. | *{{symbol|pikmin|20px}} [[Iridescent Glint Beetle]]: Carries various treasures, which will be awarded to any player that walks into it. These include items and even fighters. | ||
*{{symbol| | *{{symbol|Mario|20px}} [[Kamek]]: Uses his magic to change the position of the checkpoints. | ||
*{{symbol|pokemon|20px}} [[Koffing]]: Obscures the map, causing all players to be unable to see the board. | *{{symbol|pokemon|20px}} [[Koffing]]: Obscures the map, causing all players to be unable to see the board. | ||
*{{symbol|xenoblade|20px}} [[Metal Face]]: Initiates a battle on [[Gaur Plain]], where Metal Face appears earlier. | *{{symbol|xenoblade|20px}} [[Metal Face]]: Initiates a battle on [[Gaur Plain]], where Metal Face appears earlier. | ||