Editing Smash Remix

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*In 12 Character Battle, using P1 and P2's character panels to spell "DK" will activate "DK Mode", which enlarges every character's heads and arms, in reference to the DK Mode in ''{{iw|wikipedia|GoldenEye 007|1997 video game}}''. Spelling "LK" will activate a similar "Lanky Mode", which enlarges characters' arms but shrinks their heads. These effects also affect hitboxes accordingly.
*In 12 Character Battle, using P1 and P2's character panels to spell "DK" will activate "DK Mode", which enlarges every character's heads and arms, in reference to the DK Mode in ''{{iw|wikipedia|GoldenEye 007|1997 video game}}''. Spelling "LK" will activate a similar "Lanky Mode", which enlarges characters' arms but shrinks their heads. These effects also affect hitboxes accordingly.
*In Training Mode, when manually switching the character through the custom menu, if one goes to the very last character, Sandbag will be listed, and selecting him will allow him to be played as. However, Sandbag can only do a limited number of actions, including moving, jumping, shielding, grabbing ledges, and taunting.
*In Training Mode, when manually switching the character through the custom menu, if one goes to the very last character, Sandbag will be listed, and selecting him will allow him to be played as. However, Sandbag can only do a limited number of actions, including moving, jumping, shielding, grabbing ledges, and taunting.
*In the Player Tags menu, inputting "afk" specifically in the second Name Tag slot will make matches in all VS Modes play automatically after selecting 2 or more characters. This also affects 1P Modes but all Bonus Stages will be Skipped. Break the Targets and Board the Platforms are considered as Failed while Race to the Finish is considered as successful and still award points.
*In the Player Tags menu, inputting "afk" specifically in the second Name Tag slot will make matches in all VS Modes play automatically after selecting 2 or more characters. This also affects 1P Modes but all Bonus Stages will be Skipped. Break the Targets and Board the Platforms are considered as Failed while Race to the Finish will be considered as successful and still award points.
*In the Player Tags menu, inputting any name in the last Name Tag slot will make Master Hand a playable boss character for Link.
*In the Player Tags menu, inputting any name in the last Name Tag slot will make Master Hand a playable boss character for Link.
*In the Player Tags menu, inputting "cube" in the eighth Name Tag slot will allow one to play as the blue cube Kirby from the original ''Smash 64'' {{SSB|debug menu}}, which originally needed a [[GameShark]] device to access.
*In the Player Tags menu, inputting "cube" in the eighth Name Tag slot will allow one to play as the blue cube Kirby from the original ''Smash 64'' {{SSB|debug menu}}, which originally needed a [[GameShark]] device to access.

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