Editing Shield jump
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{{technical data|Needs values for 64, Melee, and Brawl}} | {{technical data|Needs values for 64, Melee, and Brawl}} | ||
[[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]] | [[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]] | ||
'''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''{{b|Super Smash Bros.|series}}'' game. | |||
Shield jumps cannot be | ==Overview== | ||
[[File:ShieldDeath.jpg|thumb|{{SSB4|Falco}} has been pushed off an edge.]] | |||
Every attack in the ''Super Smash Bros.'' series can damage a shield. As the shield gets attacked, its size is gradually reduced until it eventually breaks, and a shield jump occurs afterward. The character is sent a small distance upward and then falls back to the ground. Upon getting up, the character is temporarily [[stun]]ned and vulnerable to any attack. Shield break jumps cannot be cancelled in any capacity as the character shield break jumping is [[intangible]] (except in ''Brawl''). Furthermore, if a character's shield breaks close to a ledge, they can possibly fall off the stage, which leaves them entirely [[helpless]]. | |||
In ''Melee'', having one's shield broken by an opponent rewards the player with [[List of bonuses|Shattered Shield]] bonus, worth -1000 points, while breaking their own shield rewards them the Shield Stupidity bonus, worth -2000 points. Breaking another opponent's shield rewards the character the Shield Buster bonus, worth 2500 points. All three of the bonuses can stack, and performing the required tasks multiple times proportionally increases their value. | |||
==Shield jump height values== | ==Shield jump height values== | ||
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==Jigglypuff's shield jump== | ==Jigglypuff's shield jump== | ||
[[Jigglypuff]] has the most notable shield jump out of every character. In every ''Smash Bros.'' title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets [[KO]]ed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies. | [[Jigglypuff]] has the most notable shield jump out of every character. In every ''Smash Bros.'' title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets [[KO]]ed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies. | ||
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It can also be performed underneath certain blocks in the [[Mushroomy Kingdom]] stage. | It can also be performed underneath certain blocks in the [[Mushroomy Kingdom]] stage. | ||
==Gallery== | ==Gallery== |