Editing Sheik (SSBU)

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**Coincidentally, both Sheik and Joker have similar playstyles (fast characters with weak, damage-racking attacks).  
**Coincidentally, both Sheik and Joker have similar playstyles (fast characters with weak, damage-racking attacks).  
*Like in the previous installment, Sheik will revert to her ''Brawl'' idle animation while holding a small throwable item.
*Like in the previous installment, Sheik will revert to her ''Brawl'' idle animation while holding a small throwable item.
**Sheik briefly also does her ''Brawl'' idle animation after doing an attack.
*In Palutena's Guidance, Sheik is referred to in the sense of having been present before in ''Smash'' ("Sheik appears to be wearing a traditional Sheikah outfit this time around."), despite every other newly recorded ''The Legend of Zelda'' character guidance bringing up the characters having separate incarnations throughout the franchise (Ganondorf being the same person, Link being a different person than before, and Zelda and Young Link being specific incarnations). This implies that she's the same version of Zelda/Sheik seen in ''Brawl'' and ''SSB4'', in which her design was created for ''Brawl'' as a hypothetical transformation of the ''Twilight Princess'' incarnation of Zelda.
*In Palutena's Guidance, Sheik is referred to in the sense of having been present before in ''Smash'' ("Sheik appears to be wearing a traditional Sheikah outfit this time around."), despite every other newly recorded ''The Legend of Zelda'' character guidance bringing up the characters having separate incarnations throughout the franchise (Ganondorf being the same person, Link being a different person than before, and Zelda and Young Link being specific incarnations). This implies that she's the same version of Zelda/Sheik seen in ''Brawl'' and ''SSB4'', in which her design was created for ''Brawl'' as a hypothetical transformation of the ''Twilight Princess'' incarnation of Zelda.


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