Editing Sealing the Keyhole

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**If this move triggers Finish Zoom in a Stamina match against multiple opponents, the animation will not finish before the announcer calls out the match.
**If this move triggers Finish Zoom in a Stamina match against multiple opponents, the animation will not finish before the announcer calls out the match.
*If a third opponent ends up trapped on the same side of the keyhole as the second opponent, the second opponent will be moved to the opposite side in the cinematic; the first opponent trapped always ends up in the center.
*If a third opponent ends up trapped on the same side of the keyhole as the second opponent, the second opponent will be moved to the opposite side in the cinematic; the first opponent trapped always ends up in the center.
**If this occurs at the hitbox's last moment, the third and second opponents can be briefly seen overlapping each other in the keyhole before being properly separated in the cinematic.
**If this occurs at the hitbox's last moment, the third and second opponents can be briefly seen overlapping each other in the keyhole before being properly seperated in the cinematic.
*If this move is used against {{SSBU|Steve}}, he will not move his limbs in the cinematic.
*If this move is used against {{SSBU|Steve}}, he will not move his limbs in the cinematic.
*If this move is used against {{SSBU|Shulk}}, any [[Monado Arts|Monado Art]] he is currently using will be instantly and prematurely removed.
*If this move is used against {{SSBU|Shulk}}, any [[Monado Arts|Monado Art]] he is currently using will be instantly and prematurely removed.

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