Editing Sealing the Keyhole
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Sora shouts "Let's go!" ({{Ja|いくよ!|Iku yo!}}, ''Let's go!'') and shoots a beam from his Keyblade. Up to three opponents that are hit by this beam or pulled into the keyhole-shaped portal that manifests at its end will be trapped within, which initiates a cutscene where it turns into a large, white door with the ''Smash'' logo on the front. After the opponents are briefly seen floating defenselessly within the door, the door closes and Sora shoots a second beam into a keyhole on the door, then twists his Keyblade as if he is locking the door. Sora then turns around, striking a pose, facing the screen and laughing triumphantly (or saying "{{ja|どうだ?|Dōda?}}" (''How's that?'') if the language is set to Japanese) as the door explodes behind him, exploding the opponents to deal massive damage. | Sora shouts "Let's go!" ({{Ja|いくよ!|Iku yo!}}, ''Let's go!'') and shoots a beam from his Keyblade. Up to three opponents that are hit by this beam or pulled into the keyhole-shaped portal that manifests at its end will be trapped within, which initiates a cutscene where it turns into a large, white door with the ''Smash'' logo on the front. After the opponents are briefly seen floating defenselessly within the door, the door closes and Sora shoots a second beam into a keyhole on the door, then twists his Keyblade as if he is locking the door. Sora then turns around, striking a pose, facing the screen and laughing triumphantly (or saying "{{ja|どうだ?|Dōda?}}" (''How's that?'') if the language is set to Japanese) as the door explodes behind him, exploding the opponents to deal massive damage. | ||
The initial hit of the Final Smash has two hitboxes: the beam (16%) and the keyhole (7%). The beam's range is cut short if it hits an opponent. The explosion deals 24%. Enemies | The initial hit of the Final Smash has two hitboxes: the beam (16%) and the keyhole (7%). The beam's range is cut short if it hits an opponent. The explosion deals 24%. Enemies that are hit while having 79%+ damage (if Sora has spirits off) are [[instantly KO'd]] at the end (because they will hit 100%); otherwise, they take an additional 10% and moderate knockback. If more than three opponents get hit by either trapping hitbox, only the first three will be trapped into the attack. If no opponents are trapped within the keyhole, the attack fails. | ||
==Instructional quote== | ==Instructional quote== | ||