Editing Roy (SSBM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 250: Line 250:
|dairdesc=Swipes below via an outward wide slash. It [[meteor smash]]es opponents who come in contact with Roy's body, but is rather weak and difficult to recover from off-stage. The move's sweetspot is extremely tiny; which is located at Roy's right arm and left shoulder (meaning that Roy has to overlap the opponent significantly), making it more difficult to hit with than {{SSBM|Jigglypuff}}'s [[Rest]]. The aerial's meteor smash also has some situational utility for combo extensions on-stage.
|dairdesc=Swipes below via an outward wide slash. It [[meteor smash]]es opponents who come in contact with Roy's body, but is rather weak and difficult to recover from off-stage. The move's sweetspot is extremely tiny; which is located at Roy's right arm and left shoulder (meaning that Roy has to overlap the opponent significantly), making it more difficult to hit with than {{SSBM|Jigglypuff}}'s [[Rest]]. The aerial's meteor smash also has some situational utility for combo extensions on-stage.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=Roy reaches out with his free hand. Due to Roy being shorter than Marth, his grab range is just slightly shorter overall; however, it is the 5th longest grab range in the game, after Marth, and the second longest non-tether grab. This allows him to be able to utilize a [[dashdance]] grab in the [[neutral game]] that closely resembles Marth's. Any of his throws depending on the matchup can have some utility in setting up a [[tech chase]] scenario, at times onto platforms.
|grabdesc=Roy reaches out with his free hand. Due to Roy being shorter than Marth, his grab range is just slightly shorter; however, it is the 5th longest grab range in the game overall, after Marth, and the second longest non-tether grab. This allows him to be able to utilize a [[dashdance]] grab in the [[neutral game]] that closely resembles Marth's. Any of his throws depending on the matchup can have some utility in setting up a [[tech chase]] scenario, at times onto platforms.
|pummelname=Knee ({{ja|つかみニーバット|Tsukami Nībatto}}, ''Grab Kneebutt'')
|pummelname=Knee ({{ja|つかみニーバット|Tsukami Nībatto}}, ''Grab Kneebutt'')
|pummeldmg=3%
|pummeldmg=3%

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: