Editing Roy (PM)

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*{{buff|[[Counter]] has more favorable knockback (30 (base)/90/70 (growth) → 90 (base)/40 (growth)), making it safer when countering weaker moves, while still being able to KO when countering stronger moves. The counter itself additionally has a larger hit radius, now properly covering Roy's feet.}}
*{{buff|[[Counter]] has more favorable knockback (30 (base)/90/70 (growth) → 90 (base)/40 (growth)), making it safer when countering weaker moves, while still being able to KO when countering stronger moves. The counter itself additionally has a larger hit radius, now properly covering Roy's feet.}}
*{{change|Roy no longer says "{{ja|そこ!|Soko!}}" ("There!") when he counters an attack.}}
*{{change|Roy no longer says "{{ja|そこ!|Soko!}}" ("There!") when he counters an attack.}}
*{{change|Roy now has a [[Final Smash]], [[Critical Hit]]. Roy charges forward, unleashing a column of fire behind him and trapping anyone caught in it.}}


==Changes from ''PM'' to ''P+''==
==Changes from ''PM'' to ''P+''==

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