Editing Roy

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In regard to Roy, Sakurai explained that his inclusion as Marth's [[clone]] was because Roy's game, ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', was nearing the end of its development during the development of ''Melee''.<ref name=FE25/> Although ''The Binding Blade'' was originally scheduled to be released prior to ''Melee'', its release was delayed to 2002, thus resulting in Roy's debut occurring outside of his home series.<ref name=FE25/><ref name=MeleeDojo>[https://www.sourcegaming.info/2016/01/07/meleepage-roy/ News Flash! Smash Bros. Dojo: Roy - Source Gaming]</ref>
In regard to Roy, Sakurai explained that his inclusion as Marth's [[clone]] was because Roy's game, ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', was nearing the end of its development during the development of ''Melee''.<ref name=FE25/> Although ''The Binding Blade'' was originally scheduled to be released prior to ''Melee'', its release was delayed to 2002, thus resulting in Roy's debut occurring outside of his home series.<ref name=FE25/><ref name=MeleeDojo>[https://www.sourcegaming.info/2016/01/07/meleepage-roy/ News Flash! Smash Bros. Dojo: Roy - Source Gaming]</ref>


Although Sakurai consistently pushed to keep Marth within both the Japanese and Western releases of ''Melee'', internal discussions and disputes led to him and Nintendo of America holding meetings to discuss Roy's status within the Western release.<ref name=FE25/> Despite Sakurai being willing to remove Roy from the Western release, Nintendo of America decided to retain both characters; in regard to Roy, it was because they said, according to Sakurai, "He'll be fun, so let's leave him as is."<ref name=FE25/> Sakurai also said the inclusion of Marth and Roy led to a "reciprocal relationship" in that ''Melee'' benefited from the fanbase's perception of them as fun characters, while the ''Fire Emblem'' series in turn garnered a much larger audience thanks to their inclusion.<ref name=FE25/>
Although Sakurai consistently pushed to keep Marth within both the Japanese and Western releases of ''Melee'', internal discussions and disputes lead to him and Nintendo of America holding meetings to discuss Roy's status within the Western release.<ref name=FE25/> Despite Sakurai being willing to remove Roy from the Western release, Nintendo of America decided to retain both characters; in regard to Roy, it was because they said, according to Sakurai, "He'll be fun, so let's leave him as is."<ref name=FE25/> Sakurai also said the inclusion of Marth and Roy lead to a "reciprocal relationship" in that ''Melee'' benefited from the fanbase's perception of them as fun characters, while the ''Fire Emblem'' series in turn garnered a much larger audience thanks to their inclusion.<ref name=FE25/>


Roy wields the {{s|fireemblemwiki|Binding Blade}} (referred to as the Sword of Seals in ''Melee''), which is used for almost every one of his moves, aside from his grabs and throws. In contrast to Marth's {{iw|fireemblemwiki|Falchion|Archanea}}, the Binding Blade is most powerful near its hilt instead of at its tip.<ref name=FE25/><ref name=MeleeDojo/> True to its depiction in ''The Binding Blade'', it also has a multitude of [[flame]]-based attacks. Roy's neutral special move, [[Flare Blade]], is a chargeable sword strike akin to Marth's [[Shield Breaker]]. However, it can be charged up to 5 seconds, after which it will unleash an explosion powerful enough to [[one-hit KO]] virtually any opponent, although Roy receives 10% [[recoil damage]] as a side effect.
Roy wields the {{s|fireemblemwiki|Binding Blade}} (referred to as the Sword of Seals in ''Melee''), which is used for almost every one of his moves, aside from his grabs and throws. In contrast to Marth's {{iw|fireemblemwiki|Falchion|Archanea}}, the Binding Blade is most powerful near its hilt instead of at its tip.<ref name=FE25/><ref name=MeleeDojo/> True to its depiction in ''The Binding Blade'', it also has a multitude of [[flame]]-based attacks. Roy's neutral special move, [[Flare Blade]], is a chargeable sword strike akin to Marth's [[Shield Breaker]]. However, it can be charged up to 5 seconds, after which it will unleash an explosion powerful enough to [[one-hit KO]] virtually any opponent, although Roy receives 10% [[recoil damage]] as a side effect.

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