Editing Robo Beam

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{{CustomSet|ROB|Neutral|name1=Robo Beam|desc1-ntsc=Fire a laser beam, but only when the LED on your head is flashing. It can bounce off the floor.|desc1-pal=Fires a laser beam, but only when the LED on his head is flashing. It can bounce off the floor.|name2=Wide-Angle Beam|desc2-ntsc=A Robo Beam that can be fired at a wider range of angles but doesn't do quite as much damage.|desc2-pal=A Robo Beam that can be fired at a wider range of angles, but doesn't do quite as much damage.|name3=Infinite Robo Beam|desc3=Never runs out of charge, but isn't as strong as the standard Robo Beam.}}
{{CustomSet|ROB|Neutral|name1=Robo Beam|desc1-ntsc=Fire a laser beam, but only when the LED on your head is flashing. It can bounce off the floor.|desc1-pal=Fires a laser beam, but only when the LED on his head is flashing. It can bounce off the floor.|name2=Wide-Angle Beam|desc2-ntsc=A Robo Beam that can be fired at a wider range of angles but doesn't do quite as much damage.|desc2-pal=A Robo Beam that can be fired at a wider range of angles, but doesn't do quite as much damage.|name3=Infinite Robo Beam|desc3=Never runs out of charge, but isn't as strong as the standard Robo Beam.}}
#'''Robo Beam''': Default.
#'''Robo Beam''': Default.
#'''Wide-Angle Beam''': R.O.B. can aim at a much wider arc, but it has slightly longer [[start-up]] and deals less damage. Charges slightly faster.
#'''Wide-Angle Beam''': R.O.B. can aim at a much wider arc, but it has slightly longer [[start-up]] and deals less damage.
#'''Infinite Robo Beam''': Robo Beam can be fired consecutively, but it takes longer to charge to Super Robo Beam. It also deals less damage, has slightly longer start-up and both beams lose their ability to ricochet.  
#'''Infinite Robo Beam''': Robo Beam can be fired consecutively, but it takes longer to charge to Super Robo Beam. It also deals less damage, has slightly longer start-up and both beams lose their ability to ricochet.


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