Robin (SSBU)/Neutral special: Revision history

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

January 28, 2026

  • curprev 22:3122:31, January 28, 2026Masonomace talk contribs 6,182 bytes +713 →‎Thoron: Added extra data about channeling and channel states from previous Thunder variants undo
  • curprev 21:4621:46, January 28, 2026Masonomace talk contribsm 5,469 bytes 0 →‎Thoron: Both grounded and aerial Thoron have an animation length of 120 frames. Source found here: https://docs.google.com/spreadsheets/d/1zyhHI98funIgyZmAUQc3IEDrf3Tzt7cS0iNK6QBnSvQ/edit?gid=856596500#gid=856596500 undo
  • curprev 21:1121:11, January 28, 2026Masonomace talk contribs 5,469 bytes −121 →‎Hitboxes: Robin's Thunder, Elthunder, Arcthunder, and Thoron don't have standard angle types. They're either Forward or Speed-based depending on which script you're viewing from Ruben's Ultimate Data Viewer. I also removed the 3rd row from Arcthunder's final hit because it just looked like someone copy-pasta'd Arcthunder's multi-hit and put it there unintentionally. All good! – (Also, doesn't Thoron not rebound? It clangs with other projectiles, but it won't be depleted unless absorbed.) undo

February 15, 2021

July 27, 2020

April 22, 2020