Editing Rayquaza

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None of Rayquaza's hurtboxes are programmed to be a weak point, though it notably has weak point numbers programmed in that are not the default ×2.0 like they are for other enemies that lack a weak point. This may indicate that Rayquaza originally had a weak point to counterbalance its massive resistances, which was scrapped late in development.
None of Rayquaza's hurtboxes are programmed to be a weak point, though it notably has weak point numbers programmed in that are not the default ×2.0 like they are for other enemies that lack a weak point. This may indicate that Rayquaza originally had a weak point to counterbalance its massive resistances, which was scrapped late in development.


Like all bosses in ''Brawl'', Rayquaza gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their [[stock]]s.
Like all bosses in ''Brawl'', Rayquaza gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 60% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their [[stock]]s.


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