Editing Punch
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{{articleIcons|ssbu=y}} | {{articleIcons|ssbu=y}} | ||
{{recent release}} | |||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Punch | |name=Punch | ||
|image={{tabber|title1= | |image={{tabber|title1=Left ARM|tab1=[[File:Min Min Neutral A SSBU.gif|300px]]|title2=Right ARM|tab2=[[File:Min Min Neutral B SSBU.gif|300px]]}} | ||
|caption=Min Min using Punch in ''Ultimate''. | |caption=Min Min using Punch in ''Ultimate''. | ||
|user=[[Min Min]] | |user=[[Min Min]] | ||
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}} | }} | ||
'''Punch''' ({{ja|パンチ|Panchi}}, ''Punch'') is [[Min Min]]'s held | '''Punch''' ({{ja|パンチ|Panchi}}, ''Punch'') is [[Min Min]]'s held neutral attack, forward tilt, forward smash, neutral aerial, forward aerial, back aerial, held neutral special move, and side special move in ''Super Smash Bros. Ultimate''. | ||
==Overview== | ==Overview== | ||
Min Min, unlike all other fighters, does not have a | Min Min, unlike all other fighters, does not have a traditional neutral or side special move; instead, her moveset has her left ARM mapped to the A button, and her right ARM mapped to the B button. She is able to use both ARMS in either direction, as by flicking the control stick back, she is able to fire an ARM in the opposite direction she is facing. This continues into her aerials, as her respective ARM simply circles around her. | ||
When the special move button is tapped, Min Min instead does the Kung Fu combo, identically to her tapped neutral attack | When the special move button is tapped, Min Min instead does the Kung Fu combo, identically to her tapped neutral attack. | ||
==Instructional quotes== | ==Instructional quotes== | ||
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==Origin== | ==Origin== | ||
While ''ARMS'' is famous for its specified "Thumbs-Up" Joy-Con controls (where the player holds the Joy-Cons sideways and presses the ZL and ZR buttons while moving their arms forward to punch), the game also allows for a button-only control, where they would use the A and B buttons to control the arms instead. However, while controls are customizable in ''ARMS'', the default scheme had the B button control the left ARM, and the A button control the right ARM; this is reversed in ''Smash''. | |||
==Trivia== | ==Trivia== | ||
*Punch is the only move in ''Ultimate'' to be color-coded yellow in the [[Move List]]. This is because Punch's description spans the space where a character's neutral and side specials would be separately described, color-coded red and blue respectively | *Punch is the only move in ''Ultimate'' to be color-coded yellow in the [[Move List]]. This is because Punch's description spans the space where a character's neutral and side specials would be separately described, color-coded red and blue respectively. | ||
*The usage of this move is similar to [[Mega Man]]'s Mega Buster, which he shares as his neutral attack, forward tilt, and neutral aerial; both can be used while moving and jumping. | *The usage of this move is similar to [[Mega Man]]'s Mega Buster, which he shares as his neutral attack, forward tilt, and neutral aerial; both can be used while moving and jumping. | ||
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[[Category:Min Min]] | [[Category:Min Min]] | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||